Table of Contents
The Den — Your Base of Operations
Between missions, Zero Company operates out of a mercenary base called The Den. This is your headquarters for managing the squad, upgrading equipment, and planning the next operation.
Med Bay
Heal injuries sustained in combat. Operatives with untreated injuries cannot deploy on missions. Upgrade the med bay to reduce healing time and treat more severe wounds.
Research Lab
Conduct research to unlock new technologies, weapon mods, and abilities. Research projects take cycles to complete — prioritize based on your playstyle.
The Black Market
Purchase weapons, equipment, consumables, and cosmetic items. The Black Market inventory refreshes periodically. The "Where Credit Is Due" achievement is earned by making your first purchase here.
Armory
Customize loadouts, apply weapon mods, and manage your squad's gear. The armory is where you prepare for the challenges ahead.
The game advances in cycles as you complete missions. Some objectives are time-limited and will expire if not completed in time. Balancing research, healing, and mission deployment is key to staying ahead of The Coil.
Galactic Zones
The campaign spans multiple zones across Republic space. Each zone contains a cluster of missions and investigation opportunities. Confirmed planets include Geonosis, Felucia, and Umbara — all iconic Clone Wars battlegrounds.
Zone Rewards
Completing all major objectives in a zone unlocks a Zone Reward — unique equipment, recruits, or strategic advantages. The "To the Victor Go the Spoils" achievement unlocks your first Zone Reward, while "Across the Stars" requires unlocking all Zone Rewards in the campaign.
Mission Types
Tactical Combat Missions
PrimaryStandard turn-based tactical battles against enemy forces. Objectives vary: elimination, extraction, defense, sabotage. Enemy placement is procedurally generated, meaning no two playthroughs have identical enemy layouts. Lead your squad of five into battle.
Investigation Missions
Non-CombatIntel-gathering operations where you make narrative decisions. These investigations can lead to consequences several cycles later. Choose carefully — the information you gather (or miss) affects later missions.
Optional Missions
Side ContentSide contracts that provide extra credits, equipment, and experience. The "Active Duty" achievement requires completing 50 optional missions in a single campaign.
Loyalty Missions
CharacterUnique story sequences tied to specific squad members. Completing loyalty missions deepens your understanding of the character and can unlock powerful combat bonuses. Inspired by Mass Effect's loyalty system.
Known Locations
Based on verified sources, the following locations and references have been confirmed in Zero Company:
| Location | Type | Notes |
|---|---|---|
| The Den | HQ | Zero Company's mercenary base. Hub for research, healing, and equipment. |
| The Black Market | Vendor | In-game shop for purchasing equipment and cosmetics. |
| Republic Space | Region | The primary theater of operations. Multiple planets threatened by The Coil. |
| Luunata | Zone | Referenced in the "Luunata Reclaimed" achievement. Likely a key zone in the campaign. |
| Umbara | Planet | Referenced in "The Umbaran" achievement. A shadowy planet from Clone Wars lore. The "Jungle Warfare" achievement may also reference this region. |
| Geonosis | Planet | Confirmed as a Clone Wars battlefield in Zero Company. Known for droid factories and the first battle of the Clone Wars. |
| Felucia | Planet | Confirmed as a Clone Wars battlefield. A jungle planet with vibrant flora and fauna. |
| Jungle Environments | Biome | Referenced in "Jungle Warfare" achievement. Dense vegetation combat zones on planets like Felucia and Umbara. |
| Bespin | Reference | "Bespin Security" weapon skin theme in Deluxe Edition. Cloud City connection. |
| Kafrene | Reference | "Kafrene Informant" weapon skin. The Ring of Kafrene from Rogue One. |
The developers extensively researched Star Wars lore, reading books and visiting Wookieepedia to select planets and locations. The Clone Wars animated series, Rogue One, and Andor inspired the game's tone and setting. Expect nostalgic nods to familiar planets and obscure deep-cut references.
Battlefield Features
Zero Company's combat environments are handcrafted by developers with procedurally generated enemy placement. Key battlefield elements include:
Verticality
High ground provides significant combat advantages. The "High Ground" achievement requires defeating 10 enemies from elevated positions. Use jetpacks, ladders, and natural terrain to gain the upper hand.
Destructible Cover
Environments are heavily destructible. Explosions and heavy weapons can destroy walls and barriers, creating new sightlines — or removing your own cover.
Environmental Hazards
Force-push enemies into environmental hazards or off ledges. The "Watch That First Step" achievement specifically rewards knocking enemies out of the combat space.
Dynamic Effects
Volumetric smoke, explosions, and lighting create immersive battlefields. The game runs at a solid 60 FPS on console even with many units and effects on screen.
Between-Battle Exploration
Outside of combat, players can explore environments from a third-person perspective — a rarity for the genre. These explorable sections are styled similarly to cinematic action-adventure games, with detailed character models and immersive lighting. Bit Reactor confirmed that during story missions, players will be able to walk around levels and explore them outside of combat.
STAR WARS Zero Company released on August 27, 2026. This location list is compiled from verified achievement names, deluxe edition content, and official review material. A complete interactive map with exact coordinates, mission spawn points, and loot locations will be added as community exploration and datamining progresses.